Jungle Jim Goes Fishing


Jungle Jim Goes Fishing - Multiplication Math Game

Content Skill: Multiplication        
Common Core State Standards: CCSS.Math.Content.3.OA.C.7 - Fluently multiply within 100, using strategies such as the relationship between multiplication and division or properties of operations. By the end of Grade 3, know from memory all products of two one-digit numbers.


Jungle Jim is a fledgling fisherman! Help him practice his skills in this fishing game. Catch the fish with the answer to the multiplication problem. The fish are quick, but you can be quicker!


Choose a Fact Family for Jungle Jim Goes Fishing | 
Step 1
To start the game, choose the fact group you would like to practice.
Grab the Right Fish in Jungle Jim Goes Fishing | 
Step 2
Click on the fish with the right answer to the multiplication problem as it swims by. If you don't catch it in time and it swims off screen, you'll miss that multiplication problem. Be quick! As you play, the yellow circle in the left bottom corner will fill up. When it's completely full, the time is up and the game will end.
Catch as Many Fish as you can in Jungle Jim Goes Fishing | 
Step 3
Click "play again" if you want to start the game over again. Go catch as many fish as you can!