# Quick Flash II - Multiplication Math Practice

Content Skill: Multiplication          Common Core State Standards: CCSS.Math.Content.3.OA.C.7 - Fluently multiply within 100, using strategies such as the relationship between multiplication and division or properties of operations.  By the end of Grade 3, know from memory all products of two one-digit numbers.

### Description

Teachers, Quick Flash II is a fabulous way to give your students practice in multiplication.  In the opening screen, students can choose their starting level.  After they begin, the program will progress through all of the multiplication facts in flash card style.  With each correct answer, a green block will be stacked next to the flash card.  Incorrect answers receive a red block.  If you have your students in the computer lab, you can easily walk around and see student progress.  The green and red boxes will tell you the problem multiplication facts.

### Instructions

After Quick Flash loads, students can select the starting fact family level.  (The game will progress from where they start.)
Here is Quick Flash in action.  A flash card will 'pop' up and the student enters the answer using the keypad.  If they enter the correct answer, a green box will be stacked on the left side of the card. If the equation is answered incorrectly, a red box will be stacked on the right side of the card. Each flash card will pop up 3 time during each level.  So, you can see that this player is on the last cycle through the 'fours'.  This student is doing well on all of the flash cards except 4 x 6.  They have missed it 3 times.  (Notice the 3 red boxes next to the equation.)  There is also a red timer progressing on the left side of the screen.  If the student does not answer the equation before the timer runs out, it is marked incorrect.  (The timer is set to 6 seconds.)
When a student completes a level, they get to choose a theme for the next level.
Here is the game set to a beach theme.  Quick Flash is a wonderful tool for teachers to use with their students.  In a lab or classroom setting it gives the student immediate feedback and the teacher an overall summary of student success.